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author | Mateja <mail@matejamaric.com> | 2021-09-01 22:21:02 +0200 |
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committer | Mateja <mail@matejamaric.com> | 2021-09-01 22:21:02 +0200 |
commit | 906a8cc102b36c4934e76e48e683d4abc84b1aba (patch) | |
tree | ae442c0337d04c9b30ab8eb00c19aaf25ca342cf | |
parent | dd6ee1d51a21fcd40af984a02339470067f9fc1d (diff) | |
download | cv-906a8cc102b36c4934e76e48e683d4abc84b1aba.tar.gz cv-906a8cc102b36c4934e76e48e683d4abc84b1aba.zip |
Remove 3D render from selected projects.
-rw-r--r-- | cv.tex | 12 |
1 files changed, 0 insertions, 12 deletions
@@ -102,18 +102,6 @@ \item I have a blog post about it: \url{https://matejamaric.com/blog/git-server/} \end{itemize} -\divider - -\cvsubsection{Graphics Programming} - -\cvproject{3D Software Render}{}{erender} - -\begin{itemize} -\item Barycentric 3D render that I made back when I was interested in computer graphics. -\item Written entirely from scratch in C++ using SFML library for screen buffer, making it cross-platform. -\item Implements OBJ loader, Z-buffering, translation, transformation, rotation and projection matrix. -\end{itemize} - \cvsection{Technologies} |