-- If LuaRocks is installed, make sure that packages installed through it are -- found (e.g. lgi). If LuaRocks is not installed, do nothing. pcall(require, "luarocks.loader") -- Standard awesome library local gears = require("gears") local awful = require("awful") require("awful.autofocus") -- Widget and layout library local wibox = require("wibox") -- Theme handling library local beautiful = require("beautiful") -- Notification library local naughty = require("naughty") local menubar = require("menubar") local hotkeys_popup = require("awful.hotkeys_popup") -- require("awful.hotkeys_popup.keys") -- Enable hotkeys help widget for VIM and other apps -- when client with a matching name is opened: require("awful.hotkeys_popup.keys") -- Error handling ----------------------------------------------------------- -- Check if awesome encountered an error during startup and fell back to -- another config (This code will only ever execute for the fallback config) if awesome.startup_errors then naughty.notify({ preset = naughty.config.presets.critical, title = "Oops, there were errors during startup!", text = awesome.startup_errors }) end -- Handle runtime errors after startup do local in_error = false awesome.connect_signal("debug::error", function (err) -- Make sure we don't go into an endless error loop if in_error then return end in_error = true naughty.notify({ preset = naughty.config.presets.critical, title = "Oops, an error happened!", text = tostring(err) }) in_error = false end) end ----------------------------------------------------------------------------- -- Variable definitions ----------------------------------------------------- -- Themes define colours, icons, font and wallpapers. beautiful.init(gears.filesystem.get_themes_dir() .. "default/theme.lua") -- This is used later as the default terminal and editor to run. terminal = "st" editor = "nvim" editor_cmd = terminal .. " -e " .. editor modkey = "Mod4" -- Table of layouts to cover with awful.layout.inc, order matters. awful.layout.layouts = { awful.layout.suit.tile, awful.layout.suit.tile.bottom, awful.layout.suit.max, awful.layout.suit.floating, } ----------------------------------------------------------------------------- -- Keyboard map indicator and switcher mykeyboardlayout = awful.widget.keyboardlayout() awful.spawn.with_shell("~/.local/bin/autostart.sh") -- Wibar -------------------------------------------------------------------- -- Create a textclock widget mytextclock = wibox.widget.textclock("%A %d %b %I:%M %p") -- Create a wibox for each screen and add it local taglist_buttons = gears.table.join( awful.button({ }, 1, function(t) t:view_only() end), awful.button({ modkey }, 1, function(t) if client.focus then client.focus:move_to_tag(t) end end), awful.button({ }, 3, awful.tag.viewtoggle), awful.button({ modkey }, 3, function(t) if client.focus then client.focus:toggle_tag(t) end end), awful.button({ }, 4, function(t) awful.tag.viewnext(t.screen) end), awful.button({ }, 5, function(t) awful.tag.viewprev(t.screen) end) ) local my_tags = { "a", "s", "d", "f", "u", "i", "o", "p" } awful.screen.connect_for_each_screen(function(s) -- Each screen has its own tag table. awful.tag(my_tags, s, awful.layout.layouts[1]) -- Create a promptbox for each screen s.mypromptbox = awful.widget.prompt() -- Create an imagebox widget which will contain an icon indicating which layout we're using. -- We need one layoutbox per screen. s.mylayoutbox = awful.widget.layoutbox(s) s.mylayoutbox:buttons(gears.table.join( awful.button({ }, 1, function () awful.layout.inc( 1) end), awful.button({ }, 3, function () awful.layout.inc(-1) end), awful.button({ }, 4, function () awful.layout.inc( 1) end), awful.button({ }, 5, function () awful.layout.inc(-1) end))) -- Create a taglist widget s.mytaglist = awful.widget.taglist { screen = s, filter = awful.widget.taglist.filter.all, buttons = taglist_buttons } -- Create the wibox s.mywibox = awful.wibar({ position = "bottom", screen = s }) -- Add widgets to the wibox s.mywibox:setup { layout = wibox.layout.align.horizontal, { -- Left widgets layout = wibox.layout.fixed.horizontal, s.mylayoutbox, s.mytaglist, s.mypromptbox, }, nil, -- Middle widget { -- Right widgets layout = wibox.layout.fixed.horizontal, mykeyboardlayout, wibox.widget.systray(), mytextclock, }, } end) ----------------------------------------------------------------------------- -- Key bindings ------------------------------------------------------------- globalkeys = gears.table.join( awful.key({ modkey, "Control" }, "s", hotkeys_popup.show_help, {description="show help", group="awesome"}), awful.key({ modkey }, "Escape", awful.tag.history.restore, {description = "go back", group = "tag"}), -- Move awful.key({ modkey }, "j", function () awful.client.focus.byidx( 1) end, {description = "focus next by index", group = "client"}), awful.key({ modkey }, "k", function () awful.client.focus.byidx(-1) end, {description = "focus previous by index", group = "client"}), -- Layout manipulation awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end, {description = "swap with next client by index", group = "client"}), awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end, {description = "swap with previous client by index", group = "client"}), -- Standard program awful.key({ modkey, }, "Return", function () awful.spawn(terminal) end, {description = "open a terminal", group = "launcher"}), awful.key({ modkey, "Control" }, "r", awesome.restart, {description = "reload awesome", group = "awesome"}), awful.key({ modkey, "Control" }, "q", awesome.quit, {description = "quit awesome", group = "awesome"}), awful.key({ modkey, }, "g", function () awful.tag.incmwfact( 0.05) end, {description = "increase master width factor", group = "layout"}), awful.key({ modkey, }, "v", function () awful.tag.incmwfact(-0.05) end, {description = "decrease master width factor", group = "layout"}), awful.key({ modkey, "Shift" }, "g", function () awful.tag.incnmaster( 1, nil, true) end, {description = "increase the number of master clients", group = "layout"}), awful.key({ modkey, "Shift" }, "v", function () awful.tag.incnmaster(-1, nil, true) end, {description = "decrease the number of master clients", group = "layout"}), awful.key({ modkey, }, "Tab", function () awful.layout.inc(1) end, {description = "select next", group = "layout"}), awful.key({ modkey, "Shift" }, "Tab", function () awful.layout.inc(-1) end, {description = "select previous", group = "layout"}), -- Prompt awful.key({ modkey }, "r", function () awful.screen.focused().mypromptbox:run() end, {description = "run prompt", group = "launcher"}), -- Widgets awful.key({ modkey }, "space", function () mykeyboardlayout.next_layout() end, {description = "run prompt", group = "launcher"}) ) clientkeys = gears.table.join( awful.key({ modkey }, "w", function (c) c:kill() end, {description = "close", group = "client"}), awful.key({ modkey }, "t", awful.client.floating.toggle , {description = "toggle floating", group = "client"}), awful.key({ modkey, "Shift" }, "Return", function (c) c:swap(awful.client.getmaster()) end, {description = "move to master", group = "client"}), awful.key({ modkey, "Shift" }, "t", function (c) c.ontop = not c.ontop end, {description = "toggle keep on top", group = "client"}) ) -- Bind all key numbers to tags. -- Be careful: we use keycodes to make it work on any keyboard layout. -- This should map on the top row of your keyboard, usually 1 to 9. for i = 1, #my_tags do globalkeys = gears.table.join(globalkeys, -- View tag only. awful.key({ modkey }, my_tags[i], function () local screen = awful.screen.focused() local tag = screen.tags[i] if tag then tag:view_only() end end, {description = "view tag "..my_tags[i], group = "tag"}), -- Move client to tag. awful.key({ modkey, "Shift" }, my_tags[i], function () if client.focus then local tag = client.focus.screen.tags[i] if tag then client.focus:move_to_tag(tag) end end end, {description = "move focused client to tag "..my_tags[i], group = "tag"}) ) end clientbuttons = gears.table.join( awful.button({ }, 1, function (c) c:emit_signal("request::activate", "mouse_click", {raise = true}) end), awful.button({ modkey }, 1, function (c) c:emit_signal("request::activate", "mouse_click", {raise = true}) awful.mouse.client.move(c) end), awful.button({ modkey }, 3, function (c) c:emit_signal("request::activate", "mouse_click", {raise = true}) awful.mouse.client.resize(c) end) ) -- Set keys root.keys(globalkeys) -- }}} -- Rules -------------------------------------------------------------------- -- Rules to apply to new clients (through the "manage" signal). awful.rules.rules = { -- All clients will match this rule. { rule = { }, properties = { border_width = beautiful.border_width, border_color = beautiful.border_normal, focus = awful.client.focus.filter, raise = true, keys = clientkeys, buttons = clientbuttons, screen = awful.screen.preferred, placement = awful.placement.no_overlap+awful.placement.no_offscreen } }, -- Floating clients. { rule_any = { instance = { "DTA", -- Firefox addon DownThemAll. "copyq", -- Includes session name in class. "pinentry", }, class = { "Arandr", "Blueman-manager", "Gpick", "Kruler", "MessageWin", -- kalarm. "Sxiv", "Tor Browser", -- Needs a fixed window size to avoid fingerprinting by screen size. "Wpa_gui", "veromix", "xtightvncviewer"}, -- Note that the name property shown in xprop might be set slightly after creation of the client -- and the name shown there might not match defined rules here. name = { "Event Tester", -- xev. }, role = { "AlarmWindow", -- Thunderbird's calendar. "ConfigManager", -- Thunderbird's about:config. "pop-up", -- e.g. Google Chrome's (detached) Developer Tools. } }, properties = { floating = true }}, } ----------------------------------------------------------------------------- -- Signals ------------------------------------------------------------------ -- Signal function to execute when a new client appears. client.connect_signal("manage", function (c) -- Set the windows at the slave, -- i.e. put it at the end of others instead of setting it master. -- if not awesome.startup then awful.client.setslave(c) end if awesome.startup and not c.size_hints.user_position and not c.size_hints.program_position then -- Prevent clients from being unreachable after screen count changes. awful.placement.no_offscreen(c) end end) -- Enable sloppy focus, so that focus follows mouse. -- client.connect_signal("mouse::enter", function(c) -- c:emit_signal("request::activate", "mouse_enter", {raise = false}) -- end) client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end) client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)