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<title>erender, branch master</title>
<subtitle>Inspired by thebennybox's 3D Software Rendering series but made using C++ and SFML. It also implements the barycentric rendering technique instead of the scanline technique.</subtitle>
<id>https://git.matejamaric.com/erender/atom?h=master</id>
<link rel='self' href='https://git.matejamaric.com/erender/atom?h=master'/>
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<updated>2021-02-20T16:49:50Z</updated>
<entry>
<title>Copy model to project directory.</title>
<updated>2021-02-20T16:49:50Z</updated>
<author>
<name>Mateja</name>
<email>mail@matejamaric.com</email>
</author>
<published>2021-02-20T16:49:50Z</published>
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<id>urn:sha1:73b0b6dfb1480a5301207b8ba1cc147715feb3a4</id>
<content type='text'>
Needed for CMake-GUI generated Visual Studio projects.
</content>
</entry>
<entry>
<title>Merge branch 'fix-issue-5'</title>
<updated>2021-02-20T15:44:22Z</updated>
<author>
<name>Mateja</name>
<email>mail@matejamaric.com</email>
</author>
<published>2021-02-20T15:44:22Z</published>
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<id>urn:sha1:b03e779e2385a54613c531504ef37d05bca7ab9b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Don't use shared libraries.</title>
<updated>2021-02-20T13:25:56Z</updated>
<author>
<name>Mateja</name>
<email>mail@matejamaric.com</email>
</author>
<published>2021-02-20T13:25:56Z</published>
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<id>urn:sha1:45cf33be84c9227ef4a9648e4acd243fb68f88b6</id>
<content type='text'>
Fixes #5
</content>
</entry>
<entry>
<title>Build only necessary SFML libraries.</title>
<updated>2021-02-20T13:22:56Z</updated>
<author>
<name>Mateja</name>
<email>mail@matejamaric.com</email>
</author>
<published>2021-02-20T13:22:56Z</published>
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<id>urn:sha1:4a9c75233dc0faebf625011a52f7db354e7c1417</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove unnecessary CMake functions.</title>
<updated>2021-02-20T13:21:18Z</updated>
<author>
<name>Mateja</name>
<email>mail@matejamaric.com</email>
</author>
<published>2021-02-20T13:21:18Z</published>
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<id>urn:sha1:624964150348a079a37105d16a62145d625f6720</id>
<content type='text'>
</content>
</entry>
<entry>
<title>CMake TARGET_FILE_DIR fix.</title>
<updated>2021-02-19T19:40:55Z</updated>
<author>
<name>Mateja</name>
<email>mail@matejamaric.com</email>
</author>
<published>2021-02-19T19:40:55Z</published>
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<id>urn:sha1:b46c409749b7263492bca824c68eb58600d06841</id>
<content type='text'>
On Visual Studio `model` directory wasn't copied to build directory.
This commit fixes that.
</content>
</entry>
<entry>
<title>Update README.</title>
<updated>2021-02-19T19:07:10Z</updated>
<author>
<name>Mateja</name>
<email>mail@matejamaric.com</email>
</author>
<published>2021-02-19T19:07:10Z</published>
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<id>urn:sha1:f63f623987612d48b0d5557ad7a4117787444ee4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>CMake: Copy model to build directory.</title>
<updated>2021-02-19T18:28:12Z</updated>
<author>
<name>Mateja</name>
<email>mail@matejamaric.com</email>
</author>
<published>2021-02-19T18:28:12Z</published>
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<id>urn:sha1:df409aa76915b9e4c4ce784609429ba004ee2e38</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Moved texture loading to `Bitmap` class.</title>
<updated>2021-02-19T16:28:33Z</updated>
<author>
<name>Mateja</name>
<email>mail@matejamaric.com</email>
</author>
<published>2021-02-19T16:28:33Z</published>
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<id>urn:sha1:9e7016e23471b7ba67598b5558c7fc7c528f1f2a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #7 from MatejaMaric/fix-issue-6</title>
<updated>2021-02-19T14:19:45Z</updated>
<author>
<name>Mateja Marić</name>
<email>mail@matejamaric.com</email>
</author>
<published>2021-02-19T14:19:45Z</published>
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<id>urn:sha1:3b89cf20f583a82a3cd5bdbe04c07630838af5c3</id>
<content type='text'>
Fix issue #6</content>
</entry>
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