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erender
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Inspired by thebennybox's 3D Software Rendering series but made using C++ and SFML. It also implements the barycentric rendering technique instead of the scanline technique.
Mateja
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master
Copy model to project directory.
Mateja
4 years
Tag
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Author
Age
v0.6
erender-0.6.tar.gz
erender-0.6.zip
Mateja
4 years
v0.5
erender-0.5.tar.gz
erender-0.5.zip
Mateja
4 years
v0.4
erender-0.4.tar.gz
erender-0.4.zip
Mateja
4 years
v0.3
erender-0.3.tar.gz
erender-0.3.zip
Mateja
4 years
v0.2
erender-0.2.tar.gz
erender-0.2.zip
Mateja
4 years
v0.1
erender-0.1.tar.gz
erender-0.1.zip
MatejaMaric
5 years
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2021-02-20
Merge branch 'fix-issue-5'
v0.5
Mateja
1
-2
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+11
2021-02-20
Don't use shared libraries.
Mateja
1
-0
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+3
2021-02-20
Build only necessary SFML libraries.
Mateja
1
-0
/
+8
2021-02-20
Remove unnecessary CMake functions.
Mateja
1
-2
/
+0
2021-02-19
CMake TARGET_FILE_DIR fix.
Mateja
2
-2
/
+1
2021-02-19
Update README.
v0.4
Mateja
1
-1
/
+0
2021-02-19
CMake: Copy model to build directory.
Mateja
1
-0
/
+7
2021-02-19
Moved texture loading to `Bitmap` class.
Mateja
4
-29
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+44
2021-02-19
Merge pull request #7 from MatejaMaric/fix-issue-6
Mateja Marić
3
-95
/
+129
2021-02-19
Add load model check. Don't render if model and/or texture is not
Mateja
3
-80
/
+94
[...]
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https://git.matejamaric.com/erender