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cmake_minimum_required(VERSION 3.13)
# Set project name
project(erender)
# Set C++ version to 14 because sfml-audio needs auto_ptr to compile
set( CMAKE_CXX_STANDARD 14 )
# Add all files in `src` directory to SRC_LIST variable
aux_source_directory(./src/ SRC_LIST)
# Set project executable's name
add_executable(${PROJECT_NAME} ${SRC_LIST})
# Auto-update git submodules
find_package(Git QUIET)
if(GIT_FOUND AND EXISTS "${PROJECT_SOURCE_DIR}/.git")
option(GIT_SUBMODULE "Check submodules during build" ON)
if(GIT_SUBMODULE)
message(STATUS "Submodule update")
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
message(FATAL_ERROR "git submodule update --init failed with ${GIT_SUBMOD_RESULT}, please checkout submodules")
endif()
endif()
endif()
# Check if submodules are available
if(NOT EXISTS "${PROJECT_SOURCE_DIR}/external/SFML/CMakeLists.txt")
message(FATAL_ERROR "The submodules were not downloaded! GIT_SUBMODULE was turned off or failed. Please update submodules and try again.")
endif()
# Compile and add SFML to project
add_subdirectory(external/SFML)
target_include_directories(${PROJECT_NAME} PUBLIC external/SFML/include)
target_link_directories(${PROJECT_NAME} PUBLIC external/SFML/lib)
target_link_libraries(${PROJECT_NAME} sfml-graphics sfml-window sfml-system)
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